Did a lot more detailing to the posed mesh and tweaked a few things and this is what I got for now. I might go in later and offset one of the ears so it's not so symmetrical.
This is the final pose for the Cheetah. The texture I have on it I'm still working on but I'm almost done with it. The environment will have some long grass and some dirt but I haven't modeled it yet. And I am still working on the fur but I will have some renders of it up soon.
I've been working on the fur more and it still needs a lot of work. I am still working with the textures to fix a few areas. But I decided to use try using raytracing and change the fur shader to volume as apposed to using hair primitive to see how the renders would look. I am also going to try out the rasterizer renderer as well.
A quick render of the texture I've been working on for the fur. I used Mudbox to paint the textures directly on the model, so I could bake out the textures and use it as a texture for the fur.